Creating Immersive Space Adventures
As part of our continued partnership with AREA15, we developed Vortex Rover: JetPack Void and Warpstream — two immersive games built around similar mechanics but distinct storylines. Designed specifically for the Meta Quest 3 and enhanced by haptic seats, these experiences deliver unique sensations that significantly elevate user enjoyment and immersion.
JetPack Void and Warpstream transport players into exhilarating space environments, allowing them to simulate flight and explore thrilling scenarios. Our challenge was to balance the inherent complexity of navigating space-based action with user-friendly game controls to let players enjoy an accessible and thrilling experience without compromising the excitement of space exploration.
Our team leveraged an advanced motion system and haptic seats that integrated with Meta Quest 3 headsets to add tactile sensations, heightening immersion. Both games incorporate user-centric solutions to simplify gameplay, aligning closely with AREA15’s mission to offer accessible yet captivating entertainment.


Scope of Work — Comprehensive Game Development
Our team oversaw the full development lifecycle — from concept and design through development, user testing, and launch:
Game Conceptualization
Creating two distinct yet complementary game narratives to enrich the overall AREA15 experience.
Unity Development for Immersive Platforms
Engineering intuitive mechanics for effortless in-game navigation and enhanced realism.
Haptic Integration and Multisensory Feedback
Integrating haptic seats from D-BOX with Meta Quest 3 to provide tactile cues, significantly boosting immersion.
Rapid Reset Functionality
Developing a reset feature enabling service personnel to quickly prepare the game for subsequent players, maximizing throughput and operational efficiency.
Scope of Work — Comprehensive Game Development
Our team oversaw the full development lifecycle — from concept and design through development, user testing, and launch:
Game Conceptualization
Creating two distinct yet complementary game narratives to enrich the overall AREA15 experience.
Unity Development for Immersive Platforms
Engineering intuitive mechanics for effortless in-game navigation and enhanced realism.
Haptic Integration and Multisensory Feedback
Integrating haptic seats from D-BOX with Meta Quest 3 to provide tactile cues, significantly boosting immersion.
Rapid Reset Functionality
Developing a reset feature enabling service personnel to quickly prepare the game for subsequent players, maximizing throughput and operational efficiency.
Solution
Recognizing the complexity associated with simulated space flight, we proactively designed user-friendly gameplay mechanics. Jetpack Void's space-based flight simulation required intuitive solutions to make navigation straightforward and enjoyable, perfectly fitting AREA15’s unique entertainment ethos.

Team Composition
For a full-cycle game design and development, we put together a creative team of seasoned creators.
Unity Developer
QA Engineer
Creative Designers
Project Manager


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